3D Equalizer is by no doubt the worlds leading 3D tracking solution, for merging live action footage with digital visual effects. This software specializes in 3D tracking and footage and gather points in order to create a geometry which would be used for Match Move purposes.
In the beginning after importing the image sequence and applying proper settings that are needed, we start by setting up points to track the footage. For this Tracking purpose, we need a will defined image where we can set the point which wont result us by giving jitters. For this reason we start by changing the color settings and getting a sharper perspective, which can be used for holding points at one place through out the video.
Later on, after the step of enhancing the color, we start applying tracking points. For this, we have to ctrl + left click on the desired location,and hit the track button. Sometimes, which there is a jerk or the desired point vanishes, we have to manually end the point or manually track the footage frame by frame. It is a bit burden some times, but we get to good results at such times.



After the step of tracking, we have to solve the points. This step is crucial as this helps us in getting a proper camera animation. Hence, having a smooter line with out anr jitter is crucial. With the help of Deviation browser we get the information through which we can analyse and pop out the track points which would be giving us the errors or a high value. A maximum value of 0.5-1 is needed to get a smoother camera flow.



curves for solving



After the step, with the help of these track points, we can build basic shapes, which would resemble the grid and its positions. This can be obtained by meshing the points using legacy. And after this step we can export the file to maya, where we can utilize this grids into making the match move needed for production purposes.

